#include "fx2types.h"
#include "delay.h"
Go to the source code of this file.
Defines | |
#define | activate_light(LIGHT_ADDR) light_dummy=*(LIGHT_ADDR) |
#define | activate_light_delay(LIGHT_ADDR, millis) activate_light(LIGHT_ADDR); delay(millis) |
#define | d2on() activate_light(&D2ON) |
#define | d2off() activate_light(&D2OFF) |
#define | d3on() activate_light(&D3ON) |
#define | d3off() activate_light(&D3OFF) |
#define | d4on() activate_light(&D4ON) |
#define | d4off() activate_light(&D4OFF) |
#define | d5on() activate_light(&D5ON) |
#define | d5off() activate_light(&D5OFF) |
Variables | |
volatile xdata at BYTE | D2ON |
volatile xdata at BYTE | D2OFF |
volatile xdata at BYTE | D3ON |
volatile xdata at BYTE | D3OFF |
volatile xdata at BYTE | D4ON |
volatile xdata at BYTE | D4OFF |
volatile xdata at BYTE | D5ON |
volatile xdata at BYTE | D5OFF |
xdata BYTE | light_dummy |
Definition in file lights.h.
#define activate_light | ( | LIGHT_ADDR | ) | light_dummy=*(LIGHT_ADDR) |
#define activate_light_delay | ( | LIGHT_ADDR, | |||
millis | ) | activate_light(LIGHT_ADDR); delay(millis) |
#define d2on | ( | ) | activate_light(&D2ON) |
xdata BYTE light_dummy |